Level and EXP cover the map's ordinary spawns only — MVP bosses and script-summoned monsters are excluded, since they would skew both the range and the average. Average is per kill, weighted by how many of each monster spawn; the pool is every monster on the map added together.
| Monster | Size | Element | Amount | |
|---|---|---|---|---|
—
|
M.GC-5848 #22519 | Medium | Poison 4 | 20 |
—
|
M.GN-6059 #22518 | Medium | Fire 4 | 20 |
—
|
M.MC-4593 #22517 | Medium | Dark 3 | 20 |
—
|
M.MI-4419 #22520 | Medium | Wind 2 | 20 |
—
|
M.RG-5520 #22516 | Medium | Holy 2 | 20 |
—
|
M.SR-5916 #22521 | Medium | Water 3 | 20 |
—
|
M.WA-5598 #22523 | Medium | Wind 3 | 20 |
—
|
M.WL-5581 #22522 | Medium | Ghost 3 | 20 |
Drops bound to this map rather than to a monster, at the fixed rate the server defines. These are not affected by the server drop rates. A 3% gold rate means equipment and card drop bonuses apply to it; a 3% grey rate is fixed. A rate carrying ×3 is listed three times on this map and is therefore rolled three times.