Level and EXP cover the map's ordinary spawns only — MVP bosses and script-summoned monsters are excluded, since they would skew both the range and the average. Average is per kill, weighted by how many of each monster spawn; the pool is every monster on the map added together.
| Monster | Size | Element | Amount | |
|---|---|---|---|---|
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|
M.AB-4084 #22512 | Medium | Holy 3 | 20 |
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|
M.GC.D-4402 #22514 | Medium | Poison 4 | 20 |
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|
M.MC.M-5407 #22508 | Medium | Water 3 | 20 |
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|
M.MI.D-5794 #22513 | Medium | Wind 4 | 20 |
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|
M.RA-4152 #22510 | Medium | Wind 4 | 20 |
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|
M.RK-4480 #22507 | Medium | Fire 2 | 20 |
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|
M.SC-3941 #22509 | Medium | Poison 4 | 20 |
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|
M.SO-4206 #22511 | Medium | Ghost 2 | 20 |
Drops bound to this map rather than to a monster, at the fixed rate the server defines. These are not affected by the server drop rates. A 3% gold rate means equipment and card drop bonuses apply to it; a 3% grey rate is fixed. A rate carrying ×3 is listed three times on this map and is therefore rolled three times.